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Jan 5

University-1652: A Multi-view Multi-source Benchmark for Drone-based Geo-localization

We consider the problem of cross-view geo-localization. The primary challenge of this task is to learn the robust feature against large viewpoint changes. Existing benchmarks can help, but are limited in the number of viewpoints. Image pairs, containing two viewpoints, e.g., satellite and ground, are usually provided, which may compromise the feature learning. Besides phone cameras and satellites, in this paper, we argue that drones could serve as the third platform to deal with the geo-localization problem. In contrast to the traditional ground-view images, drone-view images meet fewer obstacles, e.g., trees, and could provide a comprehensive view when flying around the target place. To verify the effectiveness of the drone platform, we introduce a new multi-view multi-source benchmark for drone-based geo-localization, named University-1652. University-1652 contains data from three platforms, i.e., synthetic drones, satellites and ground cameras of 1,652 university buildings around the world. To our knowledge, University-1652 is the first drone-based geo-localization dataset and enables two new tasks, i.e., drone-view target localization and drone navigation. As the name implies, drone-view target localization intends to predict the location of the target place via drone-view images. On the other hand, given a satellite-view query image, drone navigation is to drive the drone to the area of interest in the query. We use this dataset to analyze a variety of off-the-shelf CNN features and propose a strong CNN baseline on this challenging dataset. The experiments show that University-1652 helps the model to learn the viewpoint-invariant features and also has good generalization ability in the real-world scenario.

  • 3 authors
·
Feb 27, 2020

OmniHuman-1.5: Instilling an Active Mind in Avatars via Cognitive Simulation

Existing video avatar models can produce fluid human animations, yet they struggle to move beyond mere physical likeness to capture a character's authentic essence. Their motions typically synchronize with low-level cues like audio rhythm, lacking a deeper semantic understanding of emotion, intent, or context. To bridge this gap, we propose a framework designed to generate character animations that are not only physically plausible but also semantically coherent and expressive. Our model, OmniHuman-1.5, is built upon two key technical contributions. First, we leverage Multimodal Large Language Models to synthesize a structured textual representation of conditions that provides high-level semantic guidance. This guidance steers our motion generator beyond simplistic rhythmic synchronization, enabling the production of actions that are contextually and emotionally resonant. Second, to ensure the effective fusion of these multimodal inputs and mitigate inter-modality conflicts, we introduce a specialized Multimodal DiT architecture with a novel Pseudo Last Frame design. The synergy of these components allows our model to accurately interpret the joint semantics of audio, images, and text, thereby generating motions that are deeply coherent with the character, scene, and linguistic content. Extensive experiments demonstrate that our model achieves leading performance across a comprehensive set of metrics, including lip-sync accuracy, video quality, motion naturalness and semantic consistency with textual prompts. Furthermore, our approach shows remarkable extensibility to complex scenarios, such as those involving multi-person and non-human subjects. Homepage: https://omnihuman-lab.github.io/v1_5/

  • 9 authors
·
Aug 26, 2025 2

EchoMimicV3: 1.3B Parameters are All You Need for Unified Multi-Modal and Multi-Task Human Animation

Recent work on human animation usually incorporates large-scale video models, thereby achieving more vivid performance. However, the practical use of such methods is hindered by the slow inference speed and high computational demands. Moreover, traditional work typically employs separate models for each animation task, increasing costs in multi-task scenarios and worsening the dilemma. To address these limitations, we introduce EchoMimicV3, an efficient framework that unifies multi-task and multi-modal human animation. At the core of EchoMimicV3 lies a threefold design: a Soup-of-Tasks paradigm, a Soup-of-Modals paradigm, and a novel training and inference strategy. The Soup-of-Tasks leverages multi-task mask inputs and a counter-intuitive task allocation strategy to achieve multi-task gains without multi-model pains. Meanwhile, the Soup-of-Modals introduces a Coupled-Decoupled Multi-Modal Cross Attention module to inject multi-modal conditions, complemented by a Multi-Modal Timestep Phase-aware Dynamical Allocation mechanism to modulate multi-modal mixtures. Besides, we propose Negative Direct Preference Optimization, Phase-aware Negative Classifier-Free Guidance (CFG), and Long Video CFG, which ensure stable training and inference. Extensive experiments and analyses demonstrate that EchoMimicV3, with a minimal model size of 1.3 billion parameters, achieves competitive performance in both quantitative and qualitative evaluations. We are committed to open-sourcing our code for community use.

  • 6 authors
·
Jul 5, 2025

HunyuanWorld 1.0: Generating Immersive, Explorable, and Interactive 3D Worlds from Words or Pixels

Creating immersive and playable 3D worlds from texts or images remains a fundamental challenge in computer vision and graphics. Existing world generation approaches typically fall into two categories: video-based methods that offer rich diversity but lack 3D consistency and rendering efficiency, and 3D-based methods that provide geometric consistency but struggle with limited training data and memory-inefficient representations. To address these limitations, we present HunyuanWorld 1.0, a novel framework that combines the best of both worlds for generating immersive, explorable, and interactive 3D scenes from text and image conditions. Our approach features three key advantages: 1) 360{\deg} immersive experiences via panoramic world proxies; 2) mesh export capabilities for seamless compatibility with existing computer graphics pipelines; 3) disentangled object representations for augmented interactivity. The core of our framework is a semantically layered 3D mesh representation that leverages panoramic images as 360{\deg} world proxies for semantic-aware world decomposition and reconstruction, enabling the generation of diverse 3D worlds. Extensive experiments demonstrate that our method achieves state-of-the-art performance in generating coherent, explorable, and interactive 3D worlds while enabling versatile applications in virtual reality, physical simulation, game development, and interactive content creation.

  • 55 authors
·
Jul 29, 2025 7

JARVIS-1: Open-World Multi-task Agents with Memory-Augmented Multimodal Language Models

Achieving human-like planning and control with multimodal observations in an open world is a key milestone for more functional generalist agents. Existing approaches can handle certain long-horizon tasks in an open world. However, they still struggle when the number of open-world tasks could potentially be infinite and lack the capability to progressively enhance task completion as game time progresses. We introduce JARVIS-1, an open-world agent that can perceive multimodal input (visual observations and human instructions), generate sophisticated plans, and perform embodied control, all within the popular yet challenging open-world Minecraft universe. Specifically, we develop JARVIS-1 on top of pre-trained multimodal language models, which map visual observations and textual instructions to plans. The plans will be ultimately dispatched to the goal-conditioned controllers. We outfit JARVIS-1 with a multimodal memory, which facilitates planning using both pre-trained knowledge and its actual game survival experiences. In our experiments, JARVIS-1 exhibits nearly perfect performances across over 200 varying tasks from the Minecraft Universe Benchmark, ranging from entry to intermediate levels. JARVIS-1 has achieved a completion rate of 12.5% in the long-horizon diamond pickaxe task. This represents a significant increase up to 5 times compared to previous records. Furthermore, we show that JARVIS-1 is able to self-improve following a life-long learning paradigm thanks to multimodal memory, sparking a more general intelligence and improved autonomy. The project page is available at https://craftjarvis-jarvis1.github.io.

  • 12 authors
·
Nov 10, 2023 1

CodeFuse-13B: A Pretrained Multi-lingual Code Large Language Model

Code Large Language Models (Code LLMs) have gained significant attention in the industry due to their wide applications in the full lifecycle of software engineering. However, the effectiveness of existing models in understanding non-English inputs for multi-lingual code-related tasks is still far from well studied. This paper introduces CodeFuse-13B, an open-sourced pre-trained code LLM. It is specifically designed for code-related tasks with both English and Chinese prompts and supports over 40 programming languages. CodeFuse achieves its effectiveness by utilizing a high quality pre-training dataset that is carefully filtered by program analyzers and optimized during the training process. Extensive experiments are conducted using real-world usage scenarios, the industry-standard benchmark HumanEval-x, and the specially designed CodeFuseEval for Chinese prompts. To assess the effectiveness of CodeFuse, we actively collected valuable human feedback from the AntGroup's software development process where CodeFuse has been successfully deployed. The results demonstrate that CodeFuse-13B achieves a HumanEval pass@1 score of 37.10%, positioning it as one of the top multi-lingual code LLMs with similar parameter sizes. In practical scenarios, such as code generation, code translation, code comments, and testcase generation, CodeFuse performs better than other models when confronted with Chinese prompts.

  • 38 authors
·
Oct 9, 2023

LongWriter: Unleashing 10,000+ Word Generation from Long Context LLMs

Current long context large language models (LLMs) can process inputs up to 100,000 tokens, yet struggle to generate outputs exceeding even a modest length of 2,000 words. Through controlled experiments, we find that the model's effective generation length is inherently bounded by the sample it has seen during supervised fine-tuning (SFT). In other words, their output limitation is due to the scarcity of long-output examples in existing SFT datasets. To address this, we introduce AgentWrite, an agent-based pipeline that decomposes ultra-long generation tasks into subtasks, enabling off-the-shelf LLMs to generate coherent outputs exceeding 20,000 words. Leveraging AgentWrite, we construct LongWriter-6k, a dataset containing 6,000 SFT data with output lengths ranging from 2k to 32k words. By incorporating this dataset into model training, we successfully scale the output length of existing models to over 10,000 words while maintaining output quality. We also develop LongBench-Write, a comprehensive benchmark for evaluating ultra-long generation capabilities. Our 9B parameter model, further improved through DPO, achieves state-of-the-art performance on this benchmark, surpassing even much larger proprietary models. In general, our work demonstrates that existing long context LLM already possesses the potential for a larger output window--all you need is data with extended output during model alignment to unlock this capability. Our code & models are at: https://github.com/THUDM/LongWriter.

  • 9 authors
·
Aug 13, 2024 6

FLM-101B: An Open LLM and How to Train It with $100K Budget

Large language models (LLMs) have achieved remarkable success in NLP and multimodal tasks. Despite these successes, their development faces two main challenges: (i) high computational cost; and (ii) difficulty in conducting fair and objective evaluations. LLMs are prohibitively expensive, making it feasible for only a few major players to undertake their training, thereby constraining both research and application opportunities. This underscores the importance of cost-effective LLM training. In this paper, we utilize a growth strategy to significantly reduce LLM training cost. We demonstrate that an LLM with 101B parameters and 0.31TB tokens can be trained on a 100K budget. We also adopt a systematic evaluation paradigm for the IQ evaluation of LLMs, in complement to existing evaluations that focus more on knowledge-oriented abilities. We introduce our benchmark including evaluations on important aspects of intelligence including symbolic mapping, itrule understanding, pattern mining, and anti-interference. Such evaluations minimize the potential impact of memorization. Experimental results show that our model FLM-101B, trained with a budget of 100K, achieves comparable performance to powerful and well-known models, eg GPT-3 and GLM-130B, especially in the IQ benchmark evaluations with contexts unseen in training data. The checkpoint of FLM-101B will be open-sourced at https://huggingface.co/CofeAI/FLM-101B.

  • 13 authors
·
Sep 7, 2023 1

GLM-130B: An Open Bilingual Pre-trained Model

We introduce GLM-130B, a bilingual (English and Chinese) pre-trained language model with 130 billion parameters. It is an attempt to open-source a 100B-scale model at least as good as GPT-3 and unveil how models of such a scale can be successfully pre-trained. Over the course of this effort, we face numerous unexpected technical and engineering challenges, particularly on loss spikes and disconvergence. In this paper, we introduce the training process of GLM-130B including its design choices, training strategies for both efficiency and stability, and engineering efforts. The resultant GLM-130B model offers significant outperformance over GPT-3 175B on a wide range of popular English benchmarks while the performance advantage is not observed in OPT-175B and BLOOM-176B. It also consistently and significantly outperforms ERNIE TITAN 3.0 260B -- the largest Chinese language model -- across related benchmarks. Finally, we leverage a unique scaling property of GLM-130B to reach INT4 quantization, without quantization aware training and with almost no performance loss, making it the first among 100B-scale models. More importantly, the property allows its effective inference on 4timesRTX 3090 (24G) or 8timesRTX 2080 Ti (11G) GPUs, the most ever affordable GPUs required for using 100B-scale models. The GLM-130B model weights are publicly accessible and its code, training logs, related toolkit, and lessons learned are open-sourced at https://github.com/THUDM/GLM-130B .

  • 18 authors
·
Oct 5, 2022 1

Agentar-DeepFinance-100K: A Large-Scale Financial Dataset via Systematic Chain-of-Thought Synthesis Optimization

Recent advancements in large language models (LLMs) have demonstrated remarkable general reasoning capabilities, holding significant potential for applications in the financial domain, a field that requires robust and reliable reasoning. It has been demonstrated that distilling high-quality chain-of-thought (CoT) rationales from advanced general reasoning models offers a promising and efficient path to the financial reasoning model. However, existing CoT synthesis methods suffer from shallow CoT sampling, leaving the question of how to construct a well-designed knowledge space for finance reasoning unexplored. In this paper, we present Agentar-DeepFinance-100K, a large-scale financial reasoning dataset characterized by its systematic CoT synthesis optimization. We first introduce a comprehensive CoT synthesis pipeline featuring Multi-perspective Knowledge Extraction (MKE) and Self-Corrective Rewriting (SCR) to generate exhaustive and deep financial reasoning trajectories. Furthermore, a systematic investigation, termed CoT Cube, is conducted to analyze critical factors that influence CoT effectiveness, such as necessity, length and synthesizer, yielding valuable insights for high-quality financial CoT construction. Experiments demonstrate that models trained on our Agentar-DeepFinance-100K achieve significant improvements on financial benchmarks. We publicly release Agentar-DeepFinance-100K , hoping to advance the research in financial reasoning models.

  • 15 authors
·
Jul 17, 2025

From System 1 to System 2: A Survey of Reasoning Large Language Models

Achieving human-level intelligence requires refining the transition from the fast, intuitive System 1 to the slower, more deliberate System 2 reasoning. While System 1 excels in quick, heuristic decisions, System 2 relies on logical reasoning for more accurate judgments and reduced biases. Foundational Large Language Models (LLMs) excel at fast decision-making but lack the depth for complex reasoning, as they have not yet fully embraced the step-by-step analysis characteristic of true System 2 thinking. Recently, reasoning LLMs like OpenAI's o1/o3 and DeepSeek's R1 have demonstrated expert-level performance in fields such as mathematics and coding, closely mimicking the deliberate reasoning of System 2 and showcasing human-like cognitive abilities. This survey begins with a brief overview of the progress in foundational LLMs and the early development of System 2 technologies, exploring how their combination has paved the way for reasoning LLMs. Next, we discuss how to construct reasoning LLMs, analyzing their features, the core methods enabling advanced reasoning, and the evolution of various reasoning LLMs. Additionally, we provide an overview of reasoning benchmarks, offering an in-depth comparison of the performance of representative reasoning LLMs. Finally, we explore promising directions for advancing reasoning LLMs and maintain a real-time https://github.com/zzli2022/Awesome-Slow-Reason-System{GitHub Repository} to track the latest developments. We hope this survey will serve as a valuable resource to inspire innovation and drive progress in this rapidly evolving field.

  • 16 authors
·
Feb 24, 2025

UltraPose: Synthesizing Dense Pose with 1 Billion Points by Human-body Decoupling 3D Model

Recovering dense human poses from images plays a critical role in establishing an image-to-surface correspondence between RGB images and the 3D surface of the human body, serving the foundation of rich real-world applications, such as virtual humans, monocular-to-3d reconstruction. However, the popular DensePose-COCO dataset relies on a sophisticated manual annotation system, leading to severe limitations in acquiring the denser and more accurate annotated pose resources. In this work, we introduce a new 3D human-body model with a series of decoupled parameters that could freely control the generation of the body. Furthermore, we build a data generation system based on this decoupling 3D model, and construct an ultra dense synthetic benchmark UltraPose, containing around 1.3 billion corresponding points. Compared to the existing manually annotated DensePose-COCO dataset, the synthetic UltraPose has ultra dense image-to-surface correspondences without annotation cost and error. Our proposed UltraPose provides the largest benchmark and data resources for lifting the model capability in predicting more accurate dense poses. To promote future researches in this field, we also propose a transformer-based method to model the dense correspondence between 2D and 3D worlds. The proposed model trained on synthetic UltraPose can be applied to real-world scenarios, indicating the effectiveness of our benchmark and model.

  • 7 authors
·
Oct 28, 2021

Seedance 1.0: Exploring the Boundaries of Video Generation Models

Notable breakthroughs in diffusion modeling have propelled rapid improvements in video generation, yet current foundational model still face critical challenges in simultaneously balancing prompt following, motion plausibility, and visual quality. In this report, we introduce Seedance 1.0, a high-performance and inference-efficient video foundation generation model that integrates several core technical improvements: (i) multi-source data curation augmented with precision and meaningful video captioning, enabling comprehensive learning across diverse scenarios; (ii) an efficient architecture design with proposed training paradigm, which allows for natively supporting multi-shot generation and jointly learning of both text-to-video and image-to-video tasks. (iii) carefully-optimized post-training approaches leveraging fine-grained supervised fine-tuning, and video-specific RLHF with multi-dimensional reward mechanisms for comprehensive performance improvements; (iv) excellent model acceleration achieving ~10x inference speedup through multi-stage distillation strategies and system-level optimizations. Seedance 1.0 can generate a 5-second video at 1080p resolution only with 41.4 seconds (NVIDIA-L20). Compared to state-of-the-art video generation models, Seedance 1.0 stands out with high-quality and fast video generation having superior spatiotemporal fluidity with structural stability, precise instruction adherence in complex multi-subject contexts, native multi-shot narrative coherence with consistent subject representation.

  • 44 authors
·
Jun 10, 2025 11

ChatGLM: A Family of Large Language Models from GLM-130B to GLM-4 All Tools

We introduce ChatGLM, an evolving family of large language models that we have been developing over time. This report primarily focuses on the GLM-4 language series, which includes GLM-4, GLM-4-Air, and GLM-4-9B. They represent our most capable models that are trained with all the insights and lessons gained from the preceding three generations of ChatGLM. To date, the GLM-4 models are pre-trained on ten trillions of tokens mostly in Chinese and English, along with a small set of corpus from 24 languages, and aligned primarily for Chinese and English usage. The high-quality alignment is achieved via a multi-stage post-training process, which involves supervised fine-tuning and learning from human feedback. Evaluations show that GLM-4 1) closely rivals or outperforms GPT-4 in terms of general metrics such as MMLU, GSM8K, MATH, BBH, GPQA, and HumanEval, 2) gets close to GPT-4-Turbo in instruction following as measured by IFEval, 3) matches GPT-4 Turbo (128K) and Claude 3 for long context tasks, and 4) outperforms GPT-4 in Chinese alignments as measured by AlignBench. The GLM-4 All Tools model is further aligned to understand user intent and autonomously decide when and which tool(s) touse -- including web browser, Python interpreter, text-to-image model, and user-defined functions -- to effectively complete complex tasks. In practical applications, it matches and even surpasses GPT-4 All Tools in tasks like accessing online information via web browsing and solving math problems using Python interpreter. Over the course, we have open-sourced a series of models, including ChatGLM-6B (three generations), GLM-4-9B (128K, 1M), GLM-4V-9B, WebGLM, and CodeGeeX, attracting over 10 million downloads on Hugging face in the year 2023 alone. The open models can be accessed through https://github.com/THUDM and https://huggingface.co/THUDM.

  • 56 authors
·
Jun 18, 2024 2

Cosmological Distance Measurement of 12 Nearby Supernovae IIP with ROTSE-IIIB

We present cosmological analysis of 12 nearby (z<0.06) Type IIP supernovae (SNe IIP) observed with the ROTSE-IIIb telescope. To achieve precise photometry, we present a new image differencing technique that is implemented for the first time on the ROTSE SN photometry pipeline. With this method, we find up to a 20\% increase in the detection efficiency and significant reduction in residual RMS scatter of the SN lightcurves when compared to the previous pipeline performance. We use the published optical spectra and broadband photometry of well studied SNe IIP to establish temporal models for ejecta velocity and photospheric temperature evolution for our SNe IIP population. This study yields measurements that are competitive to other methods even when the data are limited to a single epoch during the photospheric phase of SNe IIP. Using the fully reduced ROTSE photometry and optical spectra, we apply these models to the respective photometric epochs for each SN in the ROTSE IIP sample. This facilitates the use of the Expanding Photosphere Method (EPM) to obtain distance estimates to their respective host galaxies. We then perform cosmological parameter fitting using these EPM distances from which we measure the Hubble constant to be 72.9^{+5.7}_{-4.3}~{rm kms^{-1}~Mpc^{-1}}, which is consistent with the standard Lambda CDM model values derived using other independent techniques.

  • 17 authors
·
Aug 1, 2023

Scalable Training for Vector-Quantized Networks with 100% Codebook Utilization

Vector quantization (VQ) is a key component in discrete tokenizers for image generation, but its training is often unstable due to straight-through estimation bias, one-step-behind updates, and sparse codebook gradients, which lead to suboptimal reconstruction performance and low codebook usage. In this work, we analyze these fundamental challenges and provide a simple yet effective solution. To maintain high codebook usage in VQ networks (VQN) during learning annealing and codebook size expansion, we propose VQBridge, a robust, scalable, and efficient projector based on the map function method. VQBridge optimizes code vectors through a compress-process-recover pipeline, enabling stable and effective codebook training. By combining VQBridge with learning annealing, our VQN achieves full (100%) codebook usage across diverse codebook configurations, which we refer to as FVQ (FullVQ). Through extensive experiments, we demonstrate that FVQ is effective, scalable, and generalizable: it attains 100% codebook usage even with a 262k-codebook, achieves state-of-the-art reconstruction performance, consistently improves with larger codebooks, higher vector channels, or longer training, and remains effective across different VQ variants. Moreover, when integrated with LlamaGen, FVQ significantly enhances image generation performance, surpassing visual autoregressive models (VAR) by 0.5 and diffusion models (DiT) by 0.2 rFID, highlighting the importance of high-quality tokenizers for strong autoregressive image generation.

  • 7 authors
·
Sep 12, 2025

Every Activation Boosted: Scaling General Reasoner to 1 Trillion Open Language Foundation

We introduce Ling 2.0, a series reasoning-oriented language foundation built upon the principle that every activation boosts reasoning capability. Designed to scale from tens of billions to one trillion parameters under a unified Mixture-of-Experts (MoE) paradigm, Ling 2.0 emphasizes high sparsity, cross-scale consistency, and efficiency guided by empirical scaling laws. The series includes three non-thinking (instruct) models - Ling-mini-2.0, Ling-flash-2.0, and Ling-1T - ranging from 16B to 1T total parameters and achieving up to 7-fold active-compute efficiency compared with dense counterparts. Ling 2.0 integrates coordinated innovations across model architecture, pre-training, post-training, and infrastructure: a high-sparsity MoE with MTP for efficient reasoning, reasoning-oriented data and mid-training CoT activation, reinforcement-based fine-tuning (DFT, Evo-CoT), and full-scale FP8 training with fine-grained heterogeneous pipelines. At the trillion scale, Ling-1T establishes a new Pareto frontier of reasoning accuracy versus computational efficiency, demonstrating that sparse activation, when properly aligned with reasoning objectives, enables scalable and efficient intelligence. Collectively, Ling 2.0 provides a coherent, open, and efficient foundation for advancing future reasoning and thinking models, including the Ring series built upon the same base.

inclusionAI inclusionAI
·
Oct 24, 2025 2

Long-VITA: Scaling Large Multi-modal Models to 1 Million Tokens with Leading Short-Context Accuracy

We introduce Long-VITA, a simple yet effective large multi-modal model for long-context visual-language understanding tasks. It is adept at concurrently processing and analyzing modalities of image, video, and text over 4K frames or 1M tokens while delivering advanced performances on short-context multi-modal tasks. We propose an effective multi-modal training schema that starts with large language models and proceeds through vision-language alignment, general knowledge learning, and two sequential stages of long-sequence fine-tuning. We further implement context-parallelism distributed inference and logits-masked language modeling head to scale Long-VITA to infinitely long inputs of images and texts during model inference. Regarding training data, Long-VITA is built on a mix of 17M samples from public datasets only and demonstrates the state-of-the-art performance on various multi-modal benchmarks, compared against recent cutting-edge models with internal data. Long-VITA is fully reproducible and supports both NPU and GPU platforms for training and testing. By leveraging our inference designs, Long-VITA models achieve a remarkable 2x prefill speedup and 4x context length extension in single node with 8 GPUs. We hope Long-VITA can serve as a competitive baseline and offer valuable insights for the open-source community in advancing long-context multi-modal understanding.

  • 16 authors
·
Feb 7, 2025

Omnilingual ASR: Open-Source Multilingual Speech Recognition for 1600+ Languages

Automatic speech recognition (ASR) has advanced in high-resource languages, but most of the world's 7,000+ languages remain unsupported, leaving thousands of long-tail languages behind. Expanding ASR coverage has been costly and limited by architectures that restrict language support, making extension inaccessible to most--all while entangled with ethical concerns when pursued without community collaboration. To transcend these limitations, we introduce Omnilingual ASR, the first large-scale ASR system designed for extensibility. Omnilingual ASR enables communities to introduce unserved languages with only a handful of data samples. It scales self-supervised pre-training to 7B parameters to learn robust speech representations and introduces an encoder-decoder architecture designed for zero-shot generalization, leveraging a LLM-inspired decoder. This capability is grounded in a massive and diverse training corpus; by combining breadth of coverage with linguistic variety, the model learns representations robust enough to adapt to unseen languages. Incorporating public resources with community-sourced recordings gathered through compensated local partnerships, Omnilingual ASR expands coverage to over 1,600 languages, the largest such effort to date--including over 500 never before served by ASR. Automatic evaluations show substantial gains over prior systems, especially in low-resource conditions, and strong generalization. We release Omnilingual ASR as a family of models, from 300M variants for low-power devices to 7B for maximum accuracy. We reflect on the ethical considerations shaping this design and conclude by discussing its societal impact. In particular, we highlight how open-sourcing models and tools can lower barriers for researchers and communities, inviting new forms of participation. Open-source artifacts are available at https://github.com/facebookresearch/omnilingual-asr.

  • 33 authors
·
Nov 12, 2025

Lightweight Image Super-Resolution with Information Multi-distillation Network

In recent years, single image super-resolution (SISR) methods using deep convolution neural network (CNN) have achieved impressive results. Thanks to the powerful representation capabilities of the deep networks, numerous previous ways can learn the complex non-linear mapping between low-resolution (LR) image patches and their high-resolution (HR) versions. However, excessive convolutions will limit the application of super-resolution technology in low computing power devices. Besides, super-resolution of any arbitrary scale factor is a critical issue in practical applications, which has not been well solved in the previous approaches. To address these issues, we propose a lightweight information multi-distillation network (IMDN) by constructing the cascaded information multi-distillation blocks (IMDB), which contains distillation and selective fusion parts. Specifically, the distillation module extracts hierarchical features step-by-step, and fusion module aggregates them according to the importance of candidate features, which is evaluated by the proposed contrast-aware channel attention mechanism. To process real images with any sizes, we develop an adaptive cropping strategy (ACS) to super-resolve block-wise image patches using the same well-trained model. Extensive experiments suggest that the proposed method performs favorably against the state-of-the-art SR algorithms in term of visual quality, memory footprint, and inference time. Code is available at https://github.com/Zheng222/IMDN.

  • 4 authors
·
Sep 25, 2019

Distractor-aware Siamese Networks for Visual Object Tracking

Recently, Siamese networks have drawn great attention in visual tracking community because of their balanced accuracy and speed. However, features used in most Siamese tracking approaches can only discriminate foreground from the non-semantic backgrounds. The semantic backgrounds are always considered as distractors, which hinders the robustness of Siamese trackers. In this paper, we focus on learning distractor-aware Siamese networks for accurate and long-term tracking. To this end, features used in traditional Siamese trackers are analyzed at first. We observe that the imbalanced distribution of training data makes the learned features less discriminative. During the off-line training phase, an effective sampling strategy is introduced to control this distribution and make the model focus on the semantic distractors. During inference, a novel distractor-aware module is designed to perform incremental learning, which can effectively transfer the general embedding to the current video domain. In addition, we extend the proposed approach for long-term tracking by introducing a simple yet effective local-to-global search region strategy. Extensive experiments on benchmarks show that our approach significantly outperforms the state-of-the-arts, yielding 9.6% relative gain in VOT2016 dataset and 35.9% relative gain in UAV20L dataset. The proposed tracker can perform at 160 FPS on short-term benchmarks and 110 FPS on long-term benchmarks.

  • 6 authors
·
Aug 18, 2018

GMAN: A Graph Multi-Attention Network for Traffic Prediction

Long-term traffic prediction is highly challenging due to the complexity of traffic systems and the constantly changing nature of many impacting factors. In this paper, we focus on the spatio-temporal factors, and propose a graph multi-attention network (GMAN) to predict traffic conditions for time steps ahead at different locations on a road network graph. GMAN adapts an encoder-decoder architecture, where both the encoder and the decoder consist of multiple spatio-temporal attention blocks to model the impact of the spatio-temporal factors on traffic conditions. The encoder encodes the input traffic features and the decoder predicts the output sequence. Between the encoder and the decoder, a transform attention layer is applied to convert the encoded traffic features to generate the sequence representations of future time steps as the input of the decoder. The transform attention mechanism models the direct relationships between historical and future time steps that helps to alleviate the error propagation problem among prediction time steps. Experimental results on two real-world traffic prediction tasks (i.e., traffic volume prediction and traffic speed prediction) demonstrate the superiority of GMAN. In particular, in the 1 hour ahead prediction, GMAN outperforms state-of-the-art methods by up to 4% improvement in MAE measure. The source code is available at https://github.com/zhengchuanpan/GMAN.

  • 4 authors
·
Nov 11, 2019

Personalized Dialogue Generation with Diversified Traits

Endowing a dialogue system with particular personality traits is essential to deliver more human-like conversations. However, due to the challenge of embodying personality via language expression and the lack of large-scale persona-labeled dialogue data, this research problem is still far from well-studied. In this paper, we investigate the problem of incorporating explicit personality traits in dialogue generation to deliver personalized dialogues. To this end, firstly, we construct PersonalDialog, a large-scale multi-turn dialogue dataset containing various traits from a large number of speakers. The dataset consists of 20.83M sessions and 56.25M utterances from 8.47M speakers. Each utterance is associated with a speaker who is marked with traits like Age, Gender, Location, Interest Tags, etc. Several anonymization schemes are designed to protect the privacy of each speaker. This large-scale dataset will facilitate not only the study of personalized dialogue generation, but also other researches on sociolinguistics or social science. Secondly, to study how personality traits can be captured and addressed in dialogue generation, we propose persona-aware dialogue generation models within the sequence to sequence learning framework. Explicit personality traits (structured by key-value pairs) are embedded using a trait fusion module. During the decoding process, two techniques, namely persona-aware attention and persona-aware bias, are devised to capture and address trait-related information. Experiments demonstrate that our model is able to address proper traits in different contexts. Case studies also show interesting results for this challenging research problem.

  • 5 authors
·
Jan 28, 2019